I can’t wait to see your personal touch on First Light, as Fetch was definitely my favorite character. Of course, your studio has innovated in much more impressive fields than simply alpha blending, and I’m more excited than ever for the future of Sucker Punch. I imagine you may be using some sort of order-independent transparency or some other clever system you may not be willing to share, but I’d love to learn anything you have to say about it. I mean, I know there are plenty of shaders for stuff like bending light around explosions and all that beautiful stuff, but in photo mode I never once noticed any semi-transparent detail being omitted due to alphas meeting each other with unfortunate polygon intersections.
#What is infamous first light Ps4#
Wow, a standalone game, a la Festival of Blood? Fantastic.Īs a realtime 3D artist, and I know this question may sound boring to most readers, but what do you do about alpha blending in the rendering pipeline for inFamous Second Son? Is the PS4 powerful enough to do per-pixel alpha blending, or is there some sort of alpha sorting going on? Keep an eye out for more news on First Light, and if you have any questions about the game, Fetch, or if you simply want to know how many particles we render for rain or snow... ask away in the comments! Thanks for reading! We also have some fun exclusive content in the game for those who own Second Son we are excited to announce that exclusive bonus content will be available for customers who own both inFAMOUS First Light and inFAMOUS Second Son. We knew she had her own inner demons, mainly. ” title=”inFAMOUS_First_Light-Fetch_locked_up by PlayStation.Blog, on Flickr”>įirst Light will be releasing this August, and will be available digitally through PlayStation Store as a standalone game. Infamous: First Light explores the events prior to Second Son, centering on former supporting character Abigail Walker, or better known as Fetch. The details that fans captured are impressive, so I’m excited to see what gets shared when people start playing! I’ve been super impressed by the quality level of screenshots shared with #PS4share on Twitter. And for those with a photographer’s eye, I’m pleased to confirm that Photo Mode is included in First Light. We’ve continued to use these tools to not only develop Fetch more as a character, but also to bring you to new environments as well.
In Second Son, we made great progress on our lighting engine, particle effects, and our ability to give characters richer personalities using facial motion capture techniques. This time around, you’ll see firsthand that Fetch has her own flavor of neon that is unique to her character and tone.
Of course, it wouldn’t be an inFAMOUS game without awesome powers.
You’ll also revisit the city of Seattle, this time through the lens of Fetch’s neon-tinted glasses. In First Light, you will be able to explore new environments, such as Curdun Cay itself and the beautiful snowy mountain passes around it.